Giants

Giants were a race of large, montsrous and semi-nomadic humanoids that roam the Whispy Woods. Although extremely few in number, Giants make up for this disadvantage with their enormous strength. To most goblins, a Giant is a frightening display of raw power, ruthless aggression and mindless savagery - traits that are highly respected and sought after within their society.

In their part, Giants are quite happy to join an army of goblins, as it would significantly increase their chances of eating regularly and getting their hands on plunder. To keep a Giant within a tribe, the Goblins would often have to regularly feed him considerable amounts of food, as should the Giant become too hungry, he would usually wander off into the wilderness and never return.

Overview
Giants generally grow between fifteen to twenty feet tall. They are capable of great feats of strength, such as wrenching the bars of an iron gate apart. A single giant is rumored to be as strong as a dozen men. The appearance of giants can vary; some appear as large and hairy humanoids, while others resemble gigantic-sized people, and some may even have bestial features. Giants generally live in tribes, and have their own language, culture and societal structure.

Giants are voracious creatures, mostly motivated by food and eating more than anything else, and appropriately, their digestive systems can cope with almost anything, including rock and metal. A Giant can consume an entire herd of livestock in just one sitting, and will devastate any village he comes across, snatching up and eating anything they can find amidst the rubble.

Living a nomadic lifestyle, Giants can be found in many locations within the Whispy Woods, terrorising the countryside of Human kingdoms and devouring many of their inhabitants. Once a Giant has cleaned up all the available food within a region, he would move on to find more fertile and unspoiled lands, often leaving behind the bones and husks of many ruined villages in his wake. On occasion, Giants can be compelled or persuaded to join rampaging warbands of goblins.

In battle, Giants wade in with their tremendous bulk, crushing the foe beneath their massive feet, or sweeping any before them into the air with clubs that are little more than logs. They could not be fought effectively by mounted men, for horses refused to go near them, nor by footmen, who were quickly stomped upon. However, wearing little to no armor, Giants are highly susceptible to either a concentrated volley of archers, or a well-placed shot from a ballista. Should the enemy lack missile capability, it is extremely hard to take down a Giant in close-quarters combat.